downloads | documentation | faq | getting help | mailing lists | licenses | wiki | reporting bugs | php.net sites | links | conferences | my php.net

search for in the

SWFDisplayItem->setDepth> <SWFDisplayItem->scale
Last updated: Fri, 24 Jul 2009

view this page in

SWFDisplayItem->scaleTo

(PHP 4 >= 4.0.5)

SWFDisplayItem->scaleToScales the object in global coordinates

설명

void scaleTo ( float $x [, float $y ] )
Warning

이 함수는 실험적입니다. 이 함수의 작동, 함수의 이름, 그리고 관련된 모든 문서는 이후의 PHP 릴리즈에서 예고 없이 변경할 수 있습니다. 이 함수의 사용에 관한 것은 사용자 책임입니다.

swfdisplayitem->scaleto() scales the current object to (x ,y ) in global coordinates.

The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add().

반환값

값을 반환하지 않습니다.



add a note add a note User Contributed Notes
SWFDisplayItem->scaleTo
Julien Séjourné
19-Jul-2004 12:23
It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
13-Sep-2003 02:43
after a shape etc. has been added, the refence to the DisplayItem is returned:
             $displayItem = $sprite->add($shape);
             $displayItem->scaleTo(0.1,0.1);

the above scales it to 0.1 of whatever its original size was

SWFDisplayItem->setDepth> <SWFDisplayItem->scale
Last updated: Fri, 24 Jul 2009
 
 
show source | credits | sitemap | contact | advertising | mirror sites